World of Warcraft Patch 8.0 - The pre-patch notes

A large load of balance changes remains in Wow. We'll tell you what changes in the classes and who needs to accept nerfs. The first season of World of Warcraft Dragon Flight has been running for practically a week and gradually being too strong and weak expertises. In order to guarantee a better balance, Blizzard quickly presses a brand-new upgrade that brings a great deal of modifications. Above all, there are rather outright enthusiasts for some expertises, however likewise slight weakening for others. An overall of 7 classes are enhanced, while it has to look into the tube for 3 classes and accept weakening.

All class changes in WoW for December 21, 2022

  • Druid
  • Remediation
  • All healing is increased by 5 %. This modification does not exist in PVP fights.
  • Hug the dream heals 25 % more.
  • Rich soil now has a possibility of 1.5 %/ 3 % (previously 1 %/ 2 %) to spread out tapering.
  • Death Knight
  • Soul harvest triggers 10 % more damage.
  • Icy claws now last 10 seconds (formerly 6 seconds).
  • Unholy
  • The full duration of Armageddon was increased to 20 seconds (previously 15 seconds).
  • Death coat causes 10 % more damage.
  • Tearing shadows trigger 6 % more damage.
  • Scourge shock causes 6 % more damage.
  • The duration of upsurges was increased to 10 seconds (prior to 5 seconds).
  • Harvesting now increases the damage to the soul harvest, flagellant shot, blackening shock and death coat by 25 % towards opponents that have less than 35 % lives.
  • Caller
  • Disintegration now causes 15 % more damage.
  • Magician
  • Fire
  • Pyroschlag causes 12 % more damage.

15

  • Information triggers 5 % more damage.
  • Fire stroke causes 12 % more damage.
  • fireball triggers 12 % more damage.
  • Sen gen triggers 12 % more damage.
  • Frost
  • Distance triggers 12 % more damage.
  • Hail causes 15 % more damage.
  • Frost blitz causes 15 % more damage.
  • Glacier sting causes 15 % more damage.
  • Splintering ice cream now ensures that ice lance and icicles hit another objective for 80 % of the damage (formerly 65 %).
  • Monk
  • Wind runner
  • All ability damage is minimized by 3 %.
  • Priest
  • The shade
  • The MANA cost of power word: indication is raised to 5 % of the fundamental manes (4 %).
  • Vampire touch causes 10 % more damage.
  • Shadow word: pain triggers 10 % more damage (just shadow priests).
  • Shadowy looks cause 10 % more damage.
  • Different pester causes 10 % more damage.
  • Empty flash causes 20 % more damage.
  • Believing causes 20 % more damage (only for shadow priests).
  • Thought sting causes 20 % more damage.
  • Revealing ideas causes 20 % more damage.
  • Got von Share increases the damage caused by 5 if the ideas are created on an objective that is shot in fear (formerly 15 %).
  • Villain
  • Sounding clarity now guarantees that echoes two extra combined points charge (formerly 3).
  • Measure
  • All capability damage is minimized by 3 %.
  • Lawlessness
  • All ability damage is decreased by 3 %.
  • Deceptiveness
  • All ability damage is lowered by 3 %.
  • Shaman
  • Reinforcement
  • All capability damage is decreased by 3 %.
  • Sorcerer
  • Back
  • Owner's bliss causes 15 % more damage.
  • Soul thief triggers 20 % more damage.
  • Shadow flash triggers 20 % more damage.
  • Pandemic summoning causes 500 % more damage.
  • Destruction
  • Turmoil flash causes 5 % more damage.
  • Warrior
  • Weapons
  • All capability damage is increased by 3 %.
  • Fatal shock triggers 5 % more damage.
  • Painting causes 10 % more damage.
  • Furor
  • 2 Set bonus offer: The vital hit chance of HELEN is increased by 25 % (formerly 10 %). There are also some changes that just apply in the PVP. You can read all changes in detail in the official Blizzard spot notes in the WoW Forum. When will the changes go live? You benefit from the enthusiasts (or suffer from the nerfs) from December 21st. The modifications are made with the maintenance deal with Wednesday, so that in the 2nd week of season 2 you ought to currently feel considerable changes to your efficiency. What do you think about the enthusiasts and nerfs? Validated and remedy? Or does Blizzard have no idea and enthusiasts the incorrect classes?

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