Modern Warfare 2: The change to the multiplayer mode maps that will cause chaos in the games
In a few hours, with reason for the Call of Duty League champion DMZ mode. In turn, everything indicates that developers have already given some indications about the maps that constitute the multiplayer, and more precisely about the topography of these *.
A Modern Warfare 2 multiplayer with more chaotic maps
In the Call of Duty license, we are used to having many playable maps, all very different, ranging from the smallest and narrow one, to the largest in which you have to run to fall on an enemy (often conducive to champion ). For Call of Duty: Modern Warfare 2, The developers first divided the players into three categories to create a title that could address three game styles to allow each of the categories of players to enjoy how the game should be. As a result, there will be several types of maps with battle maps, as well as the so-called normal maps.
For the battle maps , players will face a large-scale environment. The developers said they learned a lot from that of Call of Duty: Vanguard, so those of Modern Warfare 2 have been designed in such a way that they can be used for both terrestrial war and for the next experience of Battle Royale, Warzone 2.
Respect to the so-called normal maps Now, these will be smaller and narrow than those we have seen in the old games, and have been designed exclusively for 6 vs. 6. tend to smaller and narrower play spaces, with less verticality but much more chaotic. Among the multiplayer maps, players can find Museum, located in Spain but inspired by the Getty Museum in Los Angeles, that of Grand Prix with a racing circuit located in Asia, as well as Farm 18 that is neither more nor less than a center Training located in an old cement factory.
We remind you that today, August 7, we will have the first official images of the Multiplayer of Call of Duty: Modern Warfare 2 . We hope to discover some game maps, as well as DMZ's revelation, a way that we remind you, it is not yet official at the time of writing these lines.