The mini game of The Witcher 3 becomes a roguelike card game! Gwent: The Rogue Mage is an addictive [special repo] that makes you want to play repeatedly

Featured Steam indie games that are introduced daily at Game * Spark.

Among them, there are many people who want to know the contents of this game and that game. Therefore, this project Freshly squeezed! Special Steam Play Report is to pick up and introduce one of such games. I would like to deliver the actual contents in a refreshing and speedy manner. If you want to see the rich play repo, don't forget the explosive play repo.

This time, we will focus on the roguelike card game Gwent: Rogue Mage , which features another Gwent that you can easily play and addiction that makes you want to play repeatedly. Let's take a look at the contents and attractive points immediately!

What is Gwent: Rogue Mage?

This work is a single-player card game of Gwent Witcher Card Game derived from the in-game mini-game of The Witcher 3: Wild Hunt.

The stage is hundreds of years before Gerald and his friends were active on the continent. The sorcerers Arzulu and Liliana go on a dangerous journey to complete the mutagen to create a later witcher to counter the monsters of the world. Players progress through the map while fighting in Gwent, collect cards, defeat the boss waiting in the back, and aim for traversal. Also, as the title of this work says, a roguelike element that will be redone if you lose is also incorporated, so you can experience a tense card battle every time.

As a side note, I've played Gwent in The Witcher 3: Wild Hunt, but I haven't played Gwent Witcher Card Game. I can't compare that, but I think it can be a pure review as a card game. In the first place, it was a long time ago that I played in the main story, so even the rules are obscure... In such a place, let's take a closer look at what you really care about!

Gwent: The Rogue Mage Wonderful Points Part 1! Another Gwent that you can easily play

When the game starts, a card battle with the enemy occurs immediately. Here, even those who are new to Gwent and those who haven't seen it in a long time can learn the basics.

Simple rules

  • The battle is turn-based.

  • You can play (summon) one card in your hand each turn.

  • Draw a card at the beginning of each turn. The number at the bottom right is the number of times you can draw from the deck.

  • If you run out of cards in your hand and there are no more actions you can take, you will pass.

  • The battle ends when each other passes.

  • If the total number displayed on your card is higher than your opponent, you win.

This is a simple rule, but most cards have unique effects, and spells cast by the player's alter ego, the magician Arzulu, at a cost will also have a big impact on the battle.

At first I forgot the rules, so I felt a little complicated, but this work is PvE. Even in such a case, you can carefully read the card effect, and even if you enter into a long thought, your opponent will wait patiently for all delays . Of course, I don't have time.

One of the charms of this work is that people who want to enjoy the witcher element but are a little distracted by the interpersonal battle can easily enjoy it. Cards with gorgeous drawings from familiar characters to monsters that have been defeated will appear , so you can immerse yourself in the world view just by looking at it carefully. Also, it seems that a lot of newly drawn cards are recorded, so conventional Gwent fans will also enjoy it.

Gwent: The Rogue Mage Wonderful Points Part 2! Addictive to play repeatedly

The deck prepared at the beginning is not a compliment. Therefore, it is difficult to win the battle at first, but by repeating the battle, powerful cards will be released.

If you lose the battle, you will be restarted from the beginning of the map regardless of the progress, but the accumulated experience will be converted to levels in the results, and various cards will be released as level-up rewards.

Early levels go up quite often, and you can get multiple reward cards for each level. Therefore, it is guaranteed that you will want to try it on the next run as soon as possible. As I was writing this article, I was motivated to continue playing immediately after starting the game.


Also, as a remedy for those who still have difficulty winning, there is a Great Wizard Mode that will give you 10 energy to cast spells at the beginning of each battle... The result will not be reflected in the ranking, but the spell is very good, so it is also recommended for those who want to capture crisply.

The Steam review of this work is pros and cons at this time. Looking at the main reasons for the negative opinion, it seems that the change from Gwent Witcher Card Game is the decrease in strategy due to the change from the 3-round system to the 1-round system.

In the conventional Gwent, it was two rounds ahead, so one of the attractions was the bargaining with the opponent, such as which round to put the force into and which round to abandon. However, in this work, it will be settled in one round. Perhaps because of the progress of the map, it is necessary to repeat many battles, so the round may have been shortened. For the author who has never played Gwent Witcher Card Game, the degree of perfection as a card game is high, and no matter how many times you lose, you will take time to build your own deck and defeat powerful bosses. I felt the fun of this work in terms of roguelike.

Although it seems to be Slay the Spire as a roguelike card battle, it is firmly incorporated into the world view of Witcher. Since you can experience the story that can be said to be the day before the main part of The Witcher, I would like to recommend it to players who have played the main part but have never played Gwent He is a Witcher card game.


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